Services

Mobile App Development

iOS and Android apps, native or cross-platform. We choose the stack based on what your app asks of the device, then keep it publishable as the platforms change.

Architecture matched to the device and lifecycle

20 mobile development tools — Anawaz

We build mobile applications for business use — workforce and field-service tools, customer applications, and apps that integrate with the systems behind them. The engineering decisions that matter are made early: how much the app depends on the device, how it authenticates, how it behaves offline, and who maintains it once the platforms move on.

  • Stack chosen on evidence – Native Swift/Kotlin, React Native or Flutter — selected by device dependence, team maintainability and dependency health, not preference.

  • Offline and sync designed early – Queued writes, conflict handling and degraded modes are treated as architecture, not an afterthought.

  • Secure by default – Platform keychain/keystore storage, hardened API authentication and least-privilege permissions.

  • Store-compliant releases – Review guidelines, signing, privacy declarations and staged rollouts handled as part of delivery.

  • Maintained after launch – Annual OS releases and rising SDK minimums are planned for, so the app stays buildable and publishable.

Existing app modernization

Most mobile work we are asked about is not a new build. It is an app that still works but has drifted: an outdated framework, a runtime the stores no longer accept, dependencies nobody has upgraded in two years, or an architecture that made sense at launch and does not now.

  • Framework and OS currency — bringing the app back to supported SDK versions so it can be published again.
  • Dependency health — upgrading or replacing abandoned packages, which are the most common reason an upgrade turns into a rewrite.
  • Security upgrades — credential storage, transport security, authentication and permissions brought to current practice.
  • Architecture improvements — targeted refactoring of the parts that genuinely cause defects, not a wholesale rebuild.
  • Backend and API modernization — the mobile problem is frequently a server problem; see application modernization.
  • Framework migration — only where the current stack genuinely blocks a requirement, and always in stages.

Where mobile earns its place in a business

Mobile is worth the additional lifecycle cost when the work genuinely happens away from a desk: field service and inspections, warehouse and logistics scanning, workforce tools that need the camera or location, and customer applications where notifications and offline access change how often the product is used.

Where the requirement is really “our web app should work on a phone”, a responsive web application is usually the cheaper and more maintainable answer. We will say so.

Discuss Your Mobile Application

Tell us what the application must do, what it integrates with, and where it will run — we will come back with a recommended stack and a delivery plan.

Scope the Work

Send a short description of the project and the systems it must talk to. We reply with questions and an approach, not a generic quote.

Choosing the stack

We pick based on one question: how much does your app depend on the device rather than on your servers?

  • Native (Swift / Kotlin) — for camera-heavy, Bluetooth, background-location, AR or widget-integrated apps, and where new OS features matter on day one.
  • React Native — for API-driven apps, and decisively so if you already have React developers, because the same people can work across web and mobile.
  • Flutter — for strong cross-platform consistency and a controlled custom design language, with no existing React investment pulling the other way.

Cross-platform does not halve the work. Store submission, platform conventions, permissions and device testing are per-platform regardless. Expect a meaningful saving, not a free second platform.

What we deliver

  • Builds in your own developer accounts, so you own the listings and signing keys.
  • Store submission handled, including review responses.
  • Crash reporting and analytics wired up before launch, not after the first bad review.
  • A maintenance plan — mobile apps need attention just to stay publishable as platforms change.

Common questions

How much does an app cost to keep running?
Budget ongoing engineering time annually even with no new features. Both platforms release yearly and periodically raise minimum SDK requirements; an app untouched for two years typically will not build against current tooling.

Do we need both iOS and Android at launch?
Not always. Launching on the platform your users actually use, then expanding, is often the better use of budget.

Can you take over an existing app?
Yes, starting with an assessment of the codebase, dependency health and how far behind the platform requirements it has drifted.